DBMS-based - meaning and definition. What is DBMS-based
Diclib.com
ChatGPT AI Dictionary
Enter a word or phrase in any language 👆
Language:

Translation and analysis of words by ChatGPT artificial intelligence

On this page you can get a detailed analysis of a word or phrase, produced by the best artificial intelligence technology to date:

  • how the word is used
  • frequency of use
  • it is used more often in oral or written speech
  • word translation options
  • usage examples (several phrases with translation)
  • etymology

What (who) is DBMS-based - definition

PROGRAMMING LANGUAGE
Object-based; Object-based (programming); Object-based programming; Object-Based Languages; Object-based languages; Object based

Correlative-based fallacies         
INFORMAL FALLACIES BASED ON CORRELATIVE CONJUNCTIONS
Correlative based fallacy; Correlative based fallacies; Correlative-based fallacy
In philosophy, correlative-based fallacies are informal fallacies based on correlative conjunctions.
Art-based research         
FORMAL QUALITATIVE INQUIRY THAT USES ARTISTIC PROCESSES IN ORDER TO UNDERSTAND AND ARTICULATE THE SUBJECTIVITY OF HUMAN EXPERIENCE
Arts-based research; Draft:Arts-based research
Art-based research is a mode of formal qualitative inquiry that uses artistic processes in order to understand and articulate the subjectivity of human experience.Denzin, Norman K.
Agent-based model         
TYPE OF COMPUTATIONAL MODELS
Multiple agent system; Multiple Agent Systems; Multiagent; Multiagents; Agent based; Individual-based model; Agent-based modelling; Agent based modeling; Agent based model; Multiple-agent system; Multiple-agent systems; Agent-based modeling; Agent-based programming; Multi-agent simulation; Agent-based; Agent-based models; Individual based simulation; Agent based simulation; Applications of agent-based modeling; History of agent-based modeling
An agent-based model (ABM) is a computational model for simulating the actions and interactions of autonomous agents (both individual or collective entities such as organizations or groups) in order to understand the behavior of a system and what governs its outcomes. It combines elements of game theory, complex systems, emergence, computational sociology, multi-agent systems, and evolutionary programming.

Wikipedia

Object-based language

The term object-based language may be used in a technical sense to describe any programming language that uses the idea of encapsulating state and operations inside objects. Object-based languages need not support inheritance or subtyping, but those that do are also termed object-oriented. Object-based languages that do not support inheritance or subtyping are usually not considered to be true object-oriented languages.

Examples of object-oriented languages, in rough chronological order, include Simula, Smalltalk, C++ (which object model is based on Simula's), Objective-C (which object model is based on Smalltalk's), Eiffel, Xojo (formerly REALbasic), Python, Ruby, Java, Visual Basic .NET, C#, and Fortran 2003. Examples of a language that is object-based, but not object-oriented are early versions of Ada, Visual Basic (VB), JavaScript, and Fortran 90. These languages all support the definition of an object as a data structure, but lack polymorphism and inheritance.

In practice, the term object-based is usually applied to those object-based languages that are not also object-oriented, although all object-oriented languages are also object-based, by definition. Instead, the terms object-based and object-oriented are normally used as mutually exclusive alternatives, rather than as categories that overlap.

Sometimes, the term object-based is applied to prototype-based programming languages, true object-oriented languages that lack classes, but in which objects instead inherit their code and data directly from other template objects. An example of a commonly used prototype-based scripting language is JavaScript.

Both object-based and object-oriented languages (whether class-based or prototype-based) may be statically type-checked. Statically checking prototype-based languages can be difficult, because these languages often allow objects to be dynamically extended with new behavior, and even to have their parent object (from which they inherit) changed, at runtime.